Hey everybody. August 26th 2026 is the 10th anniversary of Etterna. At least we are saying it is.
I had it in mind to write a really really long thing here, and I’ve run out of time for it. I ran out of time for a lot of things even through working some over 12 hour days for the past more than a handful of weeks. Definitely overestimated how long some things would take. And that’s why this one is missing a lot of things I kind of promised.
First, here’s a list of things that I said would be in this update but ARE NOT and will be added as soon as we can get to them:
- Redone Multiplayer experience. Central hub lobby and better control in personal lobbies.
- Minor calc balance changes
- Upper end chordjack balance changes
- Spectating multiple people at once
- i forget the rest but its probably cool stuff
I was also going to release 3 announcer packs from some interesting sources… no time. Maybe later.
EO1 database access is still in the works. Didn’t make it in time for this either.
Now what’s in this update?
0.75.0 has Multiplayer spectating and new menu music. The list of actual changes is extremely long and has a lot more interesting stuff. Please read it all: Release Etterna 0.75.0 - Etterna 10th Anniversary · etternagame/etterna · GitHub
I know some people still use spawncamping-wallhack. It needed an update for Etterna 0.75.0. Check it out here Release spawncamping-wallhack 2.2.10 (Etterna 0.75.0) · ca25nada/spawncamping-wallhack · GitHub
For other themers … the main thing you need to be concerned about is that in 0.75.0 all the Discord RPC calls are removed, so they will break.
I put together a little thing for you to have fun with for the next year or so: https://heardle.notetternaonline.com/ .. Today’s song is a big throwback and I’m not sure you all will get it. Real ones know though
bunch of words even though i said i had no time for it
So anyways, 10 years. Some of us have been around here that long and don’t seem to be quitting. It’s kind of a way of life. You can’t quit unless you can’t play. I never say it so this is important, but thanks to the players, charters, and contributors. A community driven game requires people to do things, and well, you don’t necessarily organize a lot of stuff but packs always come out and that’s cool. Sometimes things come in waves but that’s art isn’t it? Sometimes it can be beautiful and sometimes it can be shitty. Zeta’s Undiscovered Colors made me cry a bit when I played it so I couldn’t review it on stream. Sometimes it’s more meaningful than just a game.
It’s not just me who works on the game, and I never really intend to take credit for the whole thing. I just drive it these days. Here’s a list in no particular order but vaguely chronological from memory. If I leave someone out it isn’t really on purpose and I’m not looking at a list.
minaciousgrace and xwidghet started this project as a fork from Stepmania 5.0.12 and are responsible for a lot of the unique concepts in the game
nick12, fission, ixsetf, theropfather, frustration, jousway - the early core development team until around 0.60
hidden - responsible for significant core game and build changes in the mid 0.6x updates that make it possible to still maintain this game today
bluebandit - handled mostly mac support since the mid 0.6x updates
graeme - important calc optimizations and audio updates
community members handling moderation, organization, and calc testing and updating - numerous people i cant exhaustively list. generally these are the moderators and people with roles in the discord, past and present
okay. the build completed. time to go ahead. have fun
